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Hello! thank for your dedication and hard work on this open-source project!
The terrains shown in the README are amazing. I tried to run the test following your script in examples/generate_with_wfc.p…
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### Guidelines
- [X] By checking this box, I am saying that I have read the guidelines and believe to be following them to the best of my ability
### Description of feature request
Due to the damag…
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### What happened?
As soon as I click "Create new world" in Minecraft, these errors show up in the log file.
### BCLib
3.0.14
### WorldWeaver
None
### Fabric API
0.92.2+1.20.1
### Fabric Loade…
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After installing version 20.0, the following error appears in the game console:
`Legacy game DLL may not support terrain physics collisions with this BSP!`
There is no other information about this e…
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I have attempted to load ftc 10th edition and the same errors keep happening.
it wont load the terrain feature, the selector to chose deployment type, and the dice app does not roll dice
It sa…
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using FDS-6.9.1-825-g48a6b66-master and the config below,
my fire is not crossing the mesh where the ignition takes place.
![image](https://github.com/user-attachments/assets/57b1e776-b558-4629-a83…
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Foundry v12.330
D&D5e 3.3.1
Terrain Mapper 0.4.5
When Terrain Mapper and Levels (along with its prerequisites) are active, Levels no longer work properly. It seems to somehow interfere with decidin…
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Hey, don´t be harsh with me, it´s my first issue and I hope it´s okay,
I got an out of bound error when I got smoothing enabled.
IndexOutOfRangeException: Index was outside the bounds of the array…
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This would be nice if it used custom resources to define blocks, biomes, and terrain.
Right now it looks like it hard codes logic in gdscript.
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### Describe the bug
I tried to load the `Simple_Warehouse/warehouse_multiple_shelves.usd` terrain using `TerrainImporterCfg`, and got crash.
### Steps to reproduce
My code looks like below
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jae1e updated
3 months ago