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Hello, thank you very much for writing sliced_wasserstein_loss as a pytorch version. I tried to migrate it to my style transfer network and replace the original Gram matrix used to describe style feat…
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1.Lack of Demo.
2.After structure completed,the next step texture syhthesis is hard to understand.
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# Abstract
Generative Adversarial Networks(GAN)은 데이터 생성에서 뛰어난 모습을 보이고 있다. 많은 영역에서 쓰이고 있지만 여전히 안정적인 학습에는 어려움이 따른다. 문제점으로는 Nash-equilibrium, internal covariate shift, mode collapse, vanishing gradient,…
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```check.js:21 Error: (regl) "OES_texture_float" extension is not supported by the current WebGL context, try upgrading your system or a different browser
at checkConstructor.raise (http://localho…
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A bunch of resources i'm trying to get into to explore image refinment:
An article by a guy from Let's Enhance about using VGG16: https://medium.com/lets-enhance-stories/content-and-style-loss-usin…
Clorr updated
6 years ago
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Variety of stuff:
- [ ] look for SSIM and color references
- [ ] make sure synthesis methods can take and return multi-channel images (though what they do should depend on the model)
- [ ] Integr…
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Generating sounds based on cellular automata involves a fascinating intersection of computer science, mathematics, and audio synthesis. Here's a step-by-step guide on how you could approach this proje…
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as per instructions i have 4kx4k images in folder. i don't see any errors or results when i run bash draw_fake.sh .
detailed instructions on synthesizing dataset will be appreciated. thanks
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Hello, is this crate maintained? I can't find it on crates.io.