-
This mesh is not rendering correctly in r3f-speckle, but renders fine in the Speckle Viewer. It appears to be a low-level issue with how triangles are being represented - almost like a triangle gets s…
-
It would be nice to support non-uniform cost pathfinding. For instance, agents would be able to avoid crossing water or other difficult terrain.
I don't know much about the algorithm inner workings…
-
Hello, currently the brute force method finds significantly more triangles than my tree method. First, #33 states that it was a bonus since it was not covered in class, is this still the case? It was …
-
```c
triangle_t tri_ram[1];
triangle_t my_ram_main_tri_ram_RAM_SP_RF_0(uint0_t addr0, triangle_t wd, uint1_t we);
```
Fix to round 0 to 1 when doing log2 math
-
I'm running a simple I/O test for my textured OBJ mesh file using this code:
```
import open3d as o3d
def visualize(mesh):
vis = o3d.visualization.Visualizer()
vis.create_window()
…
-
Need to add triangle to display to show the side you're solving. Gotta find the lost ship of Atlantis.
-
Hello,
I am trying to compile Eukleides with the source on the website and it does not compile.
This is the message:
Making eukleides
Building parser
Building lexer
Making de…
-
Steps to reproduce:
1. `zig build triangle_wgpu-run`
2. Open imgui demo -> Examples -> Miniapps -> Console
3. Close with esc or with X window button.
![image](https://github.com/zig-gamedev/zig-…
-
Hi,
I was playing around with the performance miniapp `performance_ex1`, and in order to be able to run the program with the `-perf` and `-asm` option on _triangular_ meshes, I had to apply a small…
-
### Problem description
The size property of the triangle is pixel units, but I want to find a size property by data units, like radius property of circle.
### Feature description
Add data units pr…