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### Quick summary
When "Write Color Buffers" is enabled, upon reaching the second phase of the tutorial and turning around after the first test, the game drops from ~60 fps to ~20-30 fps. This doesn'…
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I think this is a similar issue that other ports used to have as well. I noticed this a while ago but constantly forgot to bring it up. Now I finally did.
Basically, when using VSync, the game can …
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### Legacy4J Version
1.21-1.7.2
### Mod Loader Version
Fabric Loader 0.15.11
### Bug/Glitch Occurrence Context
For some reason, using Sodium with Legacy4J causes the cursor snapping to …
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Is there any interest in having the official soundtrack support? I want to be able to play Quake with an unlocked frame rate and jam to NIN.
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Can we increase the fps limiter max value from 200 to like 999?
If 240fps would be possible it would match my 240hz monitor.
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Would be nice to see this game run at something higher than 35 fps.
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## Motivation
Graphics cards and fans can fail over time if a static or low-detail scene is rendered at an uncapped rate. See https://web.archive.org/web/20170903085237/http://www.dailyte…
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We have an avatar auto-optimization pipeline coming online, and it can be tested in the options panel. (Ignore the UI)
![image](https://user-images.githubusercontent.com/6926057/152628919-476384d8-21…
avaer updated
2 years ago
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Using the "Game capture" feature from latest OBS, with or without the feature to capture game overlays, the in-game overlays won't update. It means a frozen DPS meter UI (where buttons don't do anythi…
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## Bug report
### Describe the bug
When running through Kodi the core runs way too fast, faster than when trying it in Retroarch.
This is easy to see if you simply start the game and press and …