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Ursina is perfect for my use case and provides precisely the simple no-fuss 3d game engine that I need.
However... the shader doesn't work on an M1 mac. I get the error:
`:display:gsg:glgsg(err…
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When Ursina loads, it automatically looks for a file called "settings.py" in the project root and runs it. This behaviour isn't properly documented anywhere; the only reference to it seems to be in …
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I was checking out first person and 3D environments and setup a small plane and a quick FIrstPersonController() to check out, but it doesn't seem to be working properly.
Mouse input seems unrespons…
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I have tried this code when I was in windows 7 and everything seemed so fine but when I shifted to windows 10 the part where we add more blocks, only one block is visible.
ghost updated
10 months ago
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**EDIT: Just realized this was in a later part, whoops (Different method I suppose?)**
I'm on fire today and wanted a better system to generate chunks than to constantly press "g", and that was to …
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I cant switch block when i try to press the key nothing happens
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I have some tests I'm running with pytest, and they don't load my sprites. I've checked and double-checked the paths and everything, so I started debugging ursina internal code.
If I run the progra…
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name load is not defined????
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I am busy rewriting ursina.prefabs.platformer_controller_2d
In the update function, you can see it uses boxcast 3 times (the last time doesn't matter as much) .
https://github.com/pokepetter/urs…
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i have an error message named _pickle.UnpicklingError: invalid load key, '\x00'.
```
Full message:
self._target(*self._args, **self._kwargs)
File "C:\Users\user\AppData\Local\Programs\P…