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Hi there,
I just compiled and tried on my Archlinux and I am indeed able to test all the "states".
But is the game actually playable? What is the current development status?
Thanks!
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An old error is back on the Mac:
NSView* cannot be casted to a c++ class pointer, since it is an OBJC class pointer. This problem returned with commit:c64cf39805f6011e836125979456fd0f5b02299d
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When I use vsgconv by vsgXchange version 1.1.3 against vsg version 1.1.8, can not convert a osg model to vsg model. Like `vsgconv axes.osgt axes.vsgt`, there has nothing output file. There was no erro…
x1244 updated
3 months ago
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In Qt6, Qt has added `QQuickGraphicsDevice::fromDeviceObjects`, which allow referencing Vulkan resources to perform drawing: https://doc.qt.io/qt-6/qquickgraphicsdevice.html#fromDeviceObjects
This …
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Hi,
I am trying to figure out why our Vulkan application is running much slower on AMD GPUs when compared against NVidia GPUs.
I have already reduced our code to a somewhat minimal example, which is…
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LunarG no longer offers the 1.3.224.1 Vulkan SDK used by CI. This means that anyone who doesn't already have it in their fork's CI cache can't run the VSG's CI.
Changing the version requested will …
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Given the difficulty of maintaining ABI compatibility when all the internals of the compiler are exposed as a public API, I propose the following changes to the way that glslang is built.
1. The fina…
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I'm preparing to migrate from osg to vsg. I use osgviewer.exe and vsgviewer.exe to load the same dxf file.
But the lines displayed by vsg do not have the original color。
vsgviewer.exe use assimp to …
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This project is useful for study cesium-native 3d tileset. i have tried to compile-build from master, but failed several times. finally, i select the branch cesium-integration, with some simple typo f…
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According to a comment in https://github.com/flathub/org.eclipse.sumo/blob/master/org.eclipse.sumo.yaml the reason for keeping the old one is the ffmpeg dependency of openscenegraph (OSG) but there is…