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It would be great if you could offer compatibility support for Wolfenstein and Spear of Destiny. I think such news would echo all over the web. It would make some history. Who wouldn't want that? How …
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Similar to the Mac OS guide already linked, I recently wrote up the steps I took to get this up and running on Windows with Visual Studio 2013.
http://richardssoftware.net/Home/Post/64
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### Describe the bug
When I create a save state (in the game where it's really hard), and load that point (without restarting the DOSBox), the DOSBox crashes. I've tested it out with Wolfenstein 3D…
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Ghost and character models could be merged, allowing for more flexibility regarding how to use the feature.
This requires a complete redesign of the connected editing user interface *and* the char…
fwild updated
2 years ago
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The games DUGA, gloomy dungeon 1 and 2 all seem to be inspired by Wolfenstein 3D instead of Castle Wolfenstein. Wolfenstein 3D is a raycasted simple FPS played on a 2D plane, whereas Castle Wolfenstei…
cxong updated
1 month ago
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Id/Apogee engines, Silverman/Build engine, how-to programming book engines.
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Absolutely love the game, it's incredible to be playing a brand new 3DO game, especially in one of my favorite genres! Just a heads-up for future projects-- make sure to have UI elements away from the…
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I am aware that new features added to Optifine of this magnitude are scarce, if not simply something that does not happen, but I would like to suggest a new method that could quite change the way Reso…
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I found a few games have frequency shifted DSP sound effects, that is, the sounds play faster than they should and are high-pitched. This is using default config on r4397 (latest as of this writing).…
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### Is your feature request related to a problem? Please describe.
No.
### What you want
What I want is that you can use specific VGA palettes, as well as some you create yourself (if you understan…