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We're using gnovm in the IDE/playground. It would make things easier for us if the core team could tag gnovm on a regular basis so we can be notified when there are changes in gnovm and ship newer ver…
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## Description
When player 1 proposes a draw, and player 2 accepts, their draw / resign controls simply disappear, and they are not returned to the homepage
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## Description
Currently, we do not have any analytics set up for our documentation. In the spirit of privacy, we already utilize Simple Analytics for most of our websites to get a sense for user n…
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## Description
- player 1 and player 2 are playing the game
- player 1 proposes a draw
- player 2 does not answer to this draw request
- player 1 is presented with a draw request on their UI
…
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## **Objective:**
Advance the development of a comprehensive suite of libraries and tools focused on genesis manipulation and management. This suite will bolster the ongoing efforts to establish a…
moul updated
11 months ago
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## Description
The two READMEs:
- https://github.com/gnolang/gno/blob/master/README.md
- https://github.com/gnolang/gno/blob/master/gno.land/cmd/gnokey/README.md
refer to the `quickstart guide` …
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## Description
Task copied from the master issue: https://github.com/gnolang/gno/issues/1203
> ## `generate`
>
> The `generate` subcommand should generate a `genesis.json` file on disk.
>
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Should allow making the `internal/os.Now()`, used by `time.Now()` dynamic in unit tests.
See https://github.com/gnolang/gno/blob/master/gnovm/stdlibs/stdlibs.go#L106-L130
Cc @n0izn0iz, @zxxma
moul updated
12 months ago
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## Description
```go
package main
func main() {
var a int = 42
println(float32(a))
}
// Expected:
// +4.200000e+001
// Output:
// 42
```
When running this code, the output is 4…