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**Describe the bug**
When using the O3DE install, new projects wanting to use the MultiplayerGem must include AzFramework in their .Static target BUILD_DEPENDENCIES > PUBLIC.
This should automatic…
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**Is your feature request related to a problem? Please describe.**
Multiplayer Template is currently using a custom built network player spawner.
Multiplayer Template should leverage the vanilla MP…
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## Describe the issue
Navigation documentation page contains a deprecated image of the older Navigation property:
![ui-editor-components-interactive-navigation](https://user-images.githubuserconte…
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**Describe the bug**
It has been observed that after setting up clean O3DE from Github in Source configuration, the Editor crashes upon launching for both AutomatedTesting and Minimal template projec…
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**Describe the bug**
The codeowners file has no owner marked in it https://github.com/o3de/o3de/blob/development/.github/CODEOWNERS
When making a change to this file ( see https://github.com/o3de/o3…
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Similar to https://github.com/lucasw/o3de_ros_example/issues/4
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**Describe the bug**
*.natvis files are missing from the installers
Specifically, these files:
```
C:\git\o3de\Code\Framework\AzCore\Platform\Common\VisualStudio\AzCore\Natvis\azcore.natvis
C:\…
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**Describe the bug**
Simulating Cloth component with any Cloth asset assigned inside the Viewport leads to a silent Editor crash when using a NVIDIA driver other than `NVIDIA driver metapackage from …
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Opened per @michalpelka request. I don't think it's a problem, but it can be changed to filter out only matching frames or something if this is needed
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## Describe the bug
For pages with tabbed content where the tab is not the bottom element, it's unclear where tabbed content ends. There doesn't appear to be any rendering element which distinguish…