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It took awhile of trekking around level 1 of the Dungeon before remembering how to find Razor Ice. But when I got there, it populated an Onyx Sickle (or was it Scythe?) instead.
Is Razor Ice part o…
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# [Android] MVI와 Android Architecture Blueprint - 1 - Treasure Box
MVI 개념정리 1편입니다.
[https://wotosts.github.io/android/MVI-Android-Architecture-Blueprint-1/](https://wotosts.github.io/android/MVI-And…
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Produced in Firefox. Load Multiplayer Treasure hunt and use the following code (Note this level has a lot of objects which probably helps reproduce this faster).
``` python
while True:
x = 0
…
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**Modpack Version**
1.3
**Minecraft Version**
1.19.2
**Describe the crash or bug**
Changelog mentions vanilla maps as being removed from loot table, but I have just had a treasure map spawn i…
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Hey Anna, Greg here! Patrick just shared this and it's a treasure trove - nice work! I'm learning a lot from your use of the cameratransform package. We have a bunch of imagery of otters in kelp and s…
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Running 2.3.4 on Xenial.
When fluentd dies for some reason, systemd won't notice it and therefore depending services like puppet can't get a proper state.
root@hubert:~# systemctl status td-…
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Currently we have a tendency to mulligan our treasure rolls DOWN from a 1 to a 2 in order to get a greater artifact. Instead, when rolling twice more, the lesser roll should automatically become a gr…
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Queries crash on a KeyError exception because it seems to be attempting to readback all columns from a select \* query. This is a major issue because it means we cannot upgrade the DB model before we…
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Stone Treasure Chest : Zora Helm [TBox_Field_Stone : Armor_006_Head]
Data shows this helm being in the surface map. In game I found the helm in the sky map.
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Is there a way to make a custom explorer maps simply? So we can host treasure hunts.