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Release-20170421, AI player.
Freezing
![guy_stuck](https://cloud.githubusercontent.com/assets/25843400/25773548/51b1710a-327f-11e7-8a14-64d6a11b3273.gif)
Moonwalking
![guy_moonwalking](https:…
ghost updated
4 years ago
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fail to exec `cmusfm init`. it returns the above error.
> dim@moonwalk:\~$ cmus \-\-version
> cmus v2.8.0
Copyright 2004-2006 Timo Hirvonen
Copyright 2008-2016 Various Authors
> dim@mo…
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Hi guys, just updated my old mame2003-plus set and i'm getting some odd things in clrmamepro.
The newly supported `kof2003` (not decrypted version) and `svc` (not bootleg) and being detected as `pg…
ghost updated
3 years ago
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### Steps to reproduce (include any configuration/script required to reproduce)
1. Move in a diagonal pattern through bushes, trees, etc. in fast succession.
2. Try to move forward.
3. Your player …
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#### Bug description
When going to open a lock, I've got the impression the character is always oriented at lock location and not in the direction he is going (just a impression, it can be totally so…
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I am not sure if this is an issue specific to the launcher, but every version I load Mario's walking is broken (he responds to the joystick movement but it's as if he's stuck/just moonwalking). I can …
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The animation of Running characters is fixed to whatever direction they originally set off in, regardless of if they have to turn to run around obstacles
GemRB version: any
**To Reproduce**
Mak…
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anti aim config will remains on after changing to a legit config
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I have some documents that I want to include. I'd like to have them in a certain order. I find the "01-README" thing to be kind of hackish.
It'd be nice if the order of my topics was respected.
That…
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if you have bhop on and try to move up a ladder you automaticly jump off the ladder, the same applies to movecheck in moonwalk. worked yesterday but not today.
th3nd updated
4 years ago