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**Description:**
I get this error when I put in any stack limit of pokemon to save to evolve.
**Steps to reproduce:**
Putting a number other than -1 (e.g. 100) in "evolve_stack_limit" variable.
**E…
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Because of this, the nicknaming worker will always put fast attacks as lowercase, even if one mon has the best fast attack available (because in almost every case it will be less than 0.7*DPS than the…
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this is what we get now:
{ FortId: 'dummyvalue',
LastModifiedMs: Long { low: 744978334, high: 342, unsigned: false },
Latitude: somelat,
Longitude: somelon,
Team: 2,
GuardPokemon…
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```
What steps will reproduce the problem?
1. Run a Lua script in SGB game Pokémon Blue
2. Use functions from savestate lib, such as savestate.load()
3. Load a savestate many times in the script's ite…
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```
What steps will reproduce the problem?
1. Run a Lua script in SGB game Pokémon Blue
2. Use functions from savestate lib, such as savestate.load()
3. Load a savestate many times in the script's ite…
-
```
What steps will reproduce the problem?
1. Run a Lua script in SGB game Pokémon Blue
2. Use functions from savestate lib, such as savestate.load()
3. Load a savestate many times in the script's ite…
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#### 1. Card Info Handling
- Error occurs when `card["info"]` is `None` and trying to use `.get()` on it
- Card Info cant be None.
#### 2. UI Event Handling Issues
- Bot is not waiting for event…
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I was just thinking of possible problem with our aproach in storing authtoken:
- When you store authtoken, it acts as if you logged in once until the token expires. Now when we close the app, and ent…
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is the following line supposed to work?
`python demo.py -a "google" -u "email@gmail.com" -p "thepassword" -l "37.7954961,-122.3935113"`
(this is a sample geolocation for the San Francisco Ferry Buil…
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It seems like things are getting somewhat out of hand with all of these configuration options. Even I am not sure what features the bot has.
Perhaps we should have many different configurations rath…