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It is well known issue, was able to bypass it with using libaudio.sprx
here's the video, normally i have 24fps stuck at this stage always
https://youtu.be/ximnrNKHC24
But with libaudio.sprx, video …
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Dear NES core development team for MISTer,
In 4MHz, homebrew development team for NES, we are developing a videogame with the name MALASOMBRA. We have been working on it for the last 5 years, altho…
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### Discussed in https://github.com/orgs/honojs/discussions/3458
Originally posted by **snowfluke** September 27, 2024
Hi, thank you for the amazing works.
I just wondering how can I set a…
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**Is your feature request related to a problem? Please describe.**
While i think the tf2autobot is a great bot, there are improvements to be made in terms of speed. Also, this is a "nice to hav…
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In CC65 I decided to develop an NES game, while I was developing an abstraction I added a structure that is for the attributes, for ease of setting it up, I decided on bitfields but when I try to comp…
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The following code is from the examples in the README.md
```
// x will be 0 after the loop.
for x in 31 .. 0 by -1 {
// ...
}
```
Output:
```
* wiz: version 0.1.2 (alpha)
>> Parsin…
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### Quick summary
When playing Dengeki Bunko: Fighting Climax (DBFC) & Dengeki Bunko: Fighting Climax Ignition (DFCI) the leaderboards fails to update after a ranked match. Afterwards, if you attem…
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When opening the game up, you get bombarded with
E SYS: 'sys_fs_stat' failed with 0x80010006 : CELL_ENOENT, “/dev_hdd1/nativePS3/system/shader/ShaderPackage.mfx” [1]
E SYS: 'sys_fs_stat' failed with…
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Just like the title says this game can be started only once per Windows boot. Any other attempts to start it ends with **Thread (main_thread) [0x0051407c]} MEM: Access violation reading location**.
…
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### Quick summary
Sometimes when loading games with a fresh cache folder on an ARM Mac, the PPU compile will hang. Main game I use to reproduce this is Sonic Unleashed.
### Details
When the compile…