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Hello @jarikomppa
Looking at here: http://sol.gfxile.net/soloud/cs_api.html
https://i.imgur.com/UFvbUAt.png
then I go here and see:
https://i.imgur.com/HgrO9nG.png
Where is C# binding? :)
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Gives this error:
==== Building SharedLib (debug) ====
Creating debug/Debug/SharedLib
soloud_c.cpp
Linking SharedLib
../../lib/libsoloud_x86_d.so: file not recognized: File truncated
collect2: error:…
tapir updated
6 years ago
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Hey there! Creating an issue for the thing I mentioned on Twitter.
In short, when cross-building for Windows on Linux using MinGW, the case sensitivity kicks in and the line `#include ` at the top …
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Peace,
in `soloud_xaudio.cpp` during deinit it calls `data->xaudio2->StopEngine();` which calls `OnBufferEnd` which calls `SetEvent(mBufferEndEvent);`. This throws `0xC0000008: An invalid handle was …
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Add ADPCM compressed audio support to wave loader
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Research whether making back-ends for sfml and allegro makes sense, and implement them if there's a chance of getting low latency
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I could be wrong, but looks like there is no way to play a PCM stream through C api. The piano sample creates an instance of AudioSourceInstance, but I don't see how it's possible to do through C api.…
jimon updated
6 years ago
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Or another system out there.
https://github.com/libretro/libretro-common/tree/master/audio
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When trying to run raylib audio example on web, being compiled with latest Emscripten SDK 1.38.19, audio context initialization fails.
This issue appeared after removing the old OpenAL backend from…
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We're doing plenty of stuff in the portaudio callback that portaudio documentation directly forbids, including file i/o and memory allocations.
A better way would probably be to run a separate thread…