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Hello everyone, I'm a student trying to implement a SC2 bot using pysc2 but I would like to resolve some dubts before to start.
Q1: Where are the agents described in the paper? Can we found they to…
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1) Is there a plan for unit list observation feature?
I could find the list of units in raw API data from StarCraft II.
env._obs.observation.raw_data.units
But I can not find the unit list in…
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Some Battle.net stuff is not implemented both in clients and servers. It's Battle.net for other games. We're playing WoW, but it's also designed for Diablo III and StarCraft II. You can see some achie…
ghost updated
6 years ago
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After following the steps on Windows, when I run the .exe, I get this error:
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Launched SC2 (C:\Program Files (x86)\StarCraft II\Versions\Base56787\SC2_x64.exe), PID: 5192
Waiting for connecti…
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I tried to run
"python -m pysc2.bin.agent --map Simple64"
using Remote Desktop. (local: Windows 10, remote: Windows 2012)
However it failed with the message
"Running Starcraft II Through a Rem…
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When I use some laptops with high DPI monitor, the texts the bot print are rather small and I can't see it clearly since the Starcraft II process is per-moniter aware. Could you please add support for…
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Since last big commit moving protocol files into versions, I can't use it programmatically anymore.
I tried using the pip module as well.
I tried sc2_cli.py and it works no problem but however wh…
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I am familiar with the .SC2Map creation using the StarCraft II Editor UI.
Is there any way of creating a .SC2Map file programmatically, given the state of a game? Perhaps some sort of MPQ encoder?…
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Hello, I'm still trying to make replay_actions work.
I've run across another bug : when I launch it with replay as arguments : `python -m pysc2.bin.replay_actions --replays "D:\Program Files\StarCr…
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It should be stupid proof.
The quirkiness needlessly limits the player pool....
You should do something like openra
There, you extract the data, from within the gui.
one click, and bam.
It put …