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Some problems when the Vigem 1.16.116 are installed on the system. When a rumble event comes on some games (Using different emulators) the controller freezes and the character keeps walking/shooting/w…
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### 问题类型 / Type of issues
* 其它 / other
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这是继 #1739 之后的又一次大扫除。请各位按列表检查自己名下的包,如果有意继续维护就勾选掉,如果不想管了、不记得了、好像没什么用了之类的,就留在那里。一个月之后还没有被勾选的包,我会发起 orphaning 流程。记得可以直接编辑留言,而不必用鼠标逐个点击。
包名后边的数字,前一个是…
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When playing something with Cemu emulator, it will start locking up for couple seconds at the time then will lock whole the system, tested with few others, it seems to occur when CPU is particularly s…
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Second time in 1 month that it's happened.
The controller doesn't stop vibrating and I have to "reboot" the program/stop/start button.
I fear you may have introduced a bug an update or two ago caus…
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This is something I've given up on, but I wanted to note that I'll leave it to the future maintainers.
I'm sorry to have punted to you all on this issue. But it's an important one, so the earlier a…
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I might be abusing the virtual calc a little but when trying to send the 25 files required for Pokémon does not send all the data. .b84 bundles don't transfer either.
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For people with multiple monitors, i'm requesting a option (Probably in the global GUI menu) to turn on/off having mouse access while in full screen. This is useful for streaming, chatting on discord,…
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Hi, I have two brand new controllers. One doesn't do this as bad, but the other drifts to the left. Using the most recent ryochan7 fork version of DS4Windows. I notice this in Cemu and splatoon th…
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I know this has been tested on that historic dog flash animation on Newgrounds (whose name I forgot so I can't find it), but would it be a good idea to put some of these test files in the repo? They c…
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I tried to test new built in API for Motion on input settings with the dsu
steam-gyro-for-cemuhook
the problem its self, no rumble support anymore and big Lag, all the controll take long time to r…