-
```
We've got a memory leak somewhere - 1-3k per second (watch the memory in
Chrome, it constantly goes up between garbage collections).
Putting in extra code to try and track it down (including dis…
-
```
What steps will reproduce the problem?
1.Open Castle Age
2.Have no options checked
3.Start Autoplayer
What is the expected output? What do you see instead?
- With no options checked, nothing!
…
-
```
What steps will reproduce the problem?
1. Enable gift worker, and set Queue-delay between events to 5 seconds.
2. Watch gift worker try to send out gifts.
3. Watch gift worker time out on faceb…
-
```
We've got a memory leak somewhere - 1-3k per second (watch the memory in
Chrome, it constantly goes up between garbage collections).
Putting in extra code to try and track it down (including dis…
-
```
What steps will reproduce the problem?
1. Go to http://apps.facebook.com/castle_age/item.php
2. Observe some newer items are not classed.
3. Also affects what is displayed in Town Invade/Duel tab.…
-
```
Experienced the issue reported on the Script discussion pages.
Monster Worker trying to navigate to a monster that doesn't exist. In this
situation it was trying to navigate to one of my own. Not…
-
```
We've got a memory leak somewhere - 1-3k per second (watch the memory in
Chrome, it constantly goes up between garbage collections).
Putting in extra code to try and track it down (including dis…
-
```
What steps will reproduce the problem?
1. Go to http://apps.facebook.com/castle_age/item.php
2. Observe some newer items are not classed.
3. Also affects what is displayed in Town Invade/Duel tab.…
-
```
What steps will reproduce the problem?
1.have enough energy to complete given quest
2.
3.
What is the expected output? What do you see instead?
What version of Golem are you using? Beta or rel…
-
```
What steps will reproduce the problem?
1. Don't have to do anything - just start up the script.
2.
3.
What is the expected output? What do you see instead?
Expect to see monsters in monster tab. …