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## Main Reference
- https://blog.frogslayer.com/kd-trees-for-faster-ray-tracing-with-triangles/
- http://gamedev.stackexchange.com/questions/18436/most-efficient-aabb-vs-ray-collision-algorithms
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DOING: Current calculation of relative performance may bias results against situations where a few predictors are significantly better than all others. Need to modify calculation to remove this bias.…
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away with `history.bash`
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Originally reported by: **Jill Naiman (Bitbucket: [jnaiman](https://bitbucket.org/jnaiman), GitHub: [jnaiman](https://github.com/jnaiman))**
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I'm on version:
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Is there a plan to include a periodic boundary in cKDTree?
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https://github.com/amritbhanu/fss16591/blob/master/code/4/README.md
- what was the **training** time?
- as to test times:
- kd trees fast :grinning:
- as to performance
- knn really bad false alar…
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Consider the attached zip archive containing two csv files. I assume you change the path of where the file is downloaded too. The archive contains:
1. A distance/dissimilarity matrix
2. 100 two-d…
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kD-trees and similar computational geometry data structures.
Your videos are great!
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See also #4 about what language we should compile.
And see #5 about non-AST tree benchmarks.
## Does not keep environment
- Basic desugaring and other simple passes: e.g. `(let->((lambda`
- Substituti…