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por exemplo, a cadeira sempre deve olhar pra mesa
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Hey there @aiekick,
I noticed that the latest MagicaVoxel windows release 0.99.5 supports 256^3 model sizes and also fails to load the format that this code produces. I made a trivial modification…
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The workflow is described in http://makeit.zone/3d-conversion-for-minecraft.html#.XuUSqJaxUUo and it is:
3D format -> poly2vox -> kv6 -> kv6toschematics -> schematics
VoxelShop can export direct…
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Understanding voxels is an interesting topic. As a summary a voxel (volume element) is a pixel (picture element) in 3D. My current thought: Minecraft uses voxels for representing the world, and it use…
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Exportado pelo MagicaVoxel
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1. Sawtooth appears around the model
2.When placing the block, it is not as smooth as the old version 0.99.4 have Caton
The download link of MagicaVoxel Viewer on the official website is invalid.
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It would be useful to automatically segment a physically large input into several (max 2016^3) vox files so that the conversion does not simply fail, and will allow the creation of highly detailed vox…
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The idea is to work directly in mcthings_scenes. The scene should download all the vox models and load them inside Minecraft.
Not sure if it is a good idea to convert the 487 models to schematic be…
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We have already seen in https://github.com/Voxelers/mcthings/issues/101#issuecomment-659169206 howto create textures in Minecraft. Let's focus in this ticket in the specific possibilities of the textu…
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Not sure what it is but it seems to be missing?