-
**Describe the bug**
Pre-built SDK engine's Project Manager built in Debug configuration fails to build newly created projects displaying the following error:
`C:\Program Files (x86)\Microsoft Visua…
-
**Describe the bug**
The default save location when saving something in Editor is inside the o3de installer directory instead of the project.
**Steps to reproduce**
Steps to reproduce the behavio…
-
## Describe the issue
The "Using Morph Targets to Deform Characters" page is outdated, there are 3 Lumberyard icons present on the screenshots used on this page.
Screenshots are referring to the…
-
## Describe the issue briefly
Some concerns users had were
- **Where should .cfg files live? For example, do they have to be in the project's root folder?** The answer to this may be case-by-case.…
-
**Describe the bug**
Failures in three test modules coincided during a recent soak test, sufficiently consistent and frequently enough to suggest parallel resource contention. In 8/50 local execution…
-
**Describe the bug**
AzQtComponents does not attach to the AZ::Environment so any classes inside that use AZ memory allocators will fail. This library used to not have any components that used AZ all…
-
-
### Summary:
Deliver an updated O3DE multiplayer sample game to https://github.com/o3de/o3de-multiplayersample that provides a complete game loop with reusable content that highlights O3DE's networkin…
-
**Describe the bug**
When adding a template with the same name from different sources, even if the local folder name is changed, Project Manager associates all templates of that name with the first s…
-
**Description**
In the `sig-network\testing-guidance\workflow-tests\multiplayer\multi-machine-multiplayer-workflow-tests.md` workflow testing doc, the `Area: MultiplayerSample PAK Builds (WIP)` nee…