-
```
What steps will reproduce the problem?
1.Playing any 25/50FPS footage which is normal in Europe.
2.
3.
What is the expected output? What do you see instead?
Dropping frames causing video stutteri…
-
Hey dom, found this odd little piece of hardcode in tagautocomplete.js , I think it might be in need of an update.
```
async function updateSelectionStyle(textArea, newIndex, oldIndex) {
[...]
let…
-
```
What steps will reproduce the problem?
1.Playing any 25/50FPS footage which is normal in Europe.
2.
3.
What is the expected output? What do you see instead?
Dropping frames causing video stutteri…
-
**Describe the bug**
When a player nears an entity object to pick it up, the object takes on a dark appearance with a random colorful tint. It appears to be some kind of world space normal buffer.
…
-
hey so i got this issue when trying to compile ofxhttp example advance client get
`
/home/jacos/OF11/addons/ofxPoco/libs/poco/lib/linux64/libPocoCrypto.a(DigestEngine.o):DigestEngine.cpp:function…
-
```
What steps will reproduce the problem?
1.Playing any 25/50FPS footage which is normal in Europe.
2.
3.
What is the expected output? What do you see instead?
Dropping frames causing video stutteri…
-
**Describe the bug**
I'm not too sure about this, but it feels like the fast hitting enemies in STV (young stranglethorn tigers, young panthers) are doing more damage than I remember them doing on ot…
-
I have an ASP.Net Core / Angular 5 application that is logging errors to the Windows Event Log in our production environment. The following error is getting logged frequently but intermittently in pr…
-
**Reported by joshknnd1982 on 2013-03-05 13:01**
In the next version of NVDA, please make it so that when NVDA starts up it will check to see if your sound cards are not muted. If they are it will for…
-
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