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1) Is there a plan for unit list observation feature?
I could find the list of units in raw API data from StarCraft II.
env._obs.observation.raw_data.units
But I can not find the unit list in…
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Some Battle.net stuff is not implemented both in clients and servers. It's Battle.net for other games. We're playing WoW, but it's also designed for Diablo III and StarCraft II. You can see some achie…
ghost updated
7 years ago
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I tried to run
"python -m pysc2.bin.agent --map Simple64"
using Remote Desktop. (local: Windows 10, remote: Windows 2012)
However it failed with the message
"Running Starcraft II Through a Rem…
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After following the steps on Windows, when I run the .exe, I get this error:
```
Launched SC2 (C:\Program Files (x86)\StarCraft II\Versions\Base56787\SC2_x64.exe), PID: 5192
Waiting for connecti…
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When I use some laptops with high DPI monitor, the texts the bot print are rather small and I can't see it clearly since the Starcraft II process is per-moniter aware. Could you please add support for…
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Hello, I'm still trying to make replay_actions work.
I've run across another bug : when I launch it with replay as arguments : `python -m pysc2.bin.replay_actions --replays "D:\Program Files\StarCr…
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I am familiar with the .SC2Map creation using the StarCraft II Editor UI.
Is there any way of creating a .SC2Map file programmatically, given the state of a game? Perhaps some sort of MPQ encoder?…
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I am able to run replays from the replay pack just fine using:
`python -m pysc2.bin.play --replay `
But when I try to run the same command on a personal replay from a 1v1 ladder match, I get the…
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Since last big commit moving protocol files into versions, I can't use it programmatically anymore.
I tried using the pip module as well.
I tried sc2_cli.py and it works no problem but however wh…
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Dear all,
Due to the flexible scaling possibilities of amazon web services I had decided to use one of their instances for testing. Unfortunately it seems that access to SC2 is impossible. I tried…