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Hi,
I have an issue that I simply cannot address. The Z_MIN endstop is ignored or displays random data. It looks like it is reading another pin, not the preset one (motherboard 33 RAMPS, pin 18).
I'v…
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Transmitters designed to transfer heat from producers (fusion reactor, maybe some generators) to consumers (steam boiler, stirling generator?). I have an idea for how to design the actual heat flow me…
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Add better default setting for AiO, bed size, plate positions, homing position, etc
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I've gravitated towards laser weapons because they seems to be straight-up better than blaster weapons. They're easier to hit with, deal higher DPS, use less energy, and generate less heat. The only d…
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Some of the light freighters:
- Freighter: 3 turrets
- Argosy: 4 guns, 2 turrets
- Hauler: 2 guns, 4 turrets
Some of the light warships:
- Raven: 4 guns
- Mule: 2 guns, 4 turrets
- Osprey: 4 guns, 2 …
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There's an unused "hull repair rate" attribute for outfit.
Rather than an outfit, I think it makes more sense to implement it as a secondary weapon: repair consumes a limited number of alloy pellets.
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The ARTIQ scheduler permits preemption of a running experiment by a higher priority experiment. In the context of trapped ion devices, a kernel should be stopped only at times when the experiment is i…
ghost updated
9 years ago
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That coupled with its 6 turret hardpoints and 4 gun hardpoints makes it sort of a no-brainer for players wanting the best heavy warship. You can fit five plasma turrets and a heavy anti-missile turret…
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These are still some questions regarding the state of the vacuum control and venting system with regards to the work being done by the Controls group. We will need firm answers to these questions with…
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I have an idea for some machines and a process that might make goonechem work alongside normal chem as an upgrade, but one that requires effort and resources to accomplish. Skip the next two leading-u…