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I am looking at the Crystal code array in src/array.cr, comparing it with [this Ruby documentation](http://www.ruby-doc.org/core-2.1.5/Array.html), trying to learn and understand how Crystal arrays ar…
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Current stack allows to write this new syntax:
```
extra-deps:
- git: git@github.com:NorfairKing/validity.git
commit: a86dd3e4830c14c056a0d5d8712864d395d25b2a
```
the old syntax for this w…
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C++11 has , but we can't use that because it's C++11. We need something else with comparable capabilities (within the context of gaming and game dev tools) that will compile on non-C++11 compilers.
…
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It would be useful to have a random number generator library. Something we could use as follows:
```
var random = import 'std/random';
var rng = random.newRNG(seedVal);
// Generate an integer …
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'tf.random_normal' broken on Ubuntu 16.04/NVIDIA
- runs ok, but puts zeros for everything
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Please answer these questions before submitting your issue. Thanks!
1. What version of Go are you using (`go version`)?
go1.6 windows
2. What operating system and processor architecture are you usi…
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Easy to reproduce, enough to print the random numbers generated in the sync example.
It may be due to the fork() in the common interface cpp controller that forks also the seed variable, which then…
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(continuing discussion from https://github.com/solomonik/ctf/issues/27#issuecomment-251461600 in a better place)
> (Sorry for the off-topic discussion.) CTF currently requires C++11. I am happy to le…
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Consider I'm a total noob, but maybe I got something nice.
I've noticed there was a discussion in the past about rand and fastrand, but right now you still use the standard rand() right?
Well, I've …
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RFC 6455 says:
> The masking key is a 32-bit value chosen at random by the client.
> When preparing a masked frame, the client MUST pick a fresh masking
> key from the set of allowed 32-bit value…