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Hi, I tried to install TGYD's Building Tools mod on my mac. I installed Spaar's Modloader, followed the instructions to install both, but nothing happened. Besiege just ran like it normally does. Coul…
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In the topic http://urho3d.prophpbb.com/topic2090.html a method of interprocess communication was requested. Named pipes would be one straightforward way to implement these, inheriting from Serializer…
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(Using the demo app)
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The old routing engine was next to prefect. The newer one, which is probably a year old by now (I don't remember) can often be improved. It tries to take bigger roads all the time, making the route si…
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_(I guess I am not able to tag my issues as I am not a formal contributor - but this should be added as a Feature Request.)_
Let me preface this by saying that I have been using Drupal since Drupal 5…
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I know that Spearmint doesn't support legacy mods/demos, but can it be possible to do such with the engine? That may mean that the legacy API for the cgame/qagame vms/dlls would have to be taken care …
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Not sure if this is an engine bug or artwork related, but toward the center of the screen you see a jumbled area where the cleared/logged area meets the dark patch (mud?) and it looks wrong somehow...…
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### Expected Behavior
Bot to run.
### Actual Behavior
Bot crash.
### Your FULL config.json (remove your username, password, gmapkey and any other private info)
{
"websocket_server": fa…
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The title says it all :)
The php7 release is coming up and fast. Would be cool if we could build and install it through phpbrew
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I want to create more dynamic conversations with the NPCs in my MUD, but currently the system is sort of limited. You need to use the dialogue file and reload the mud each time you want to update it.
…