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All,
I was excited to test the new release (1.4.3) in our companies code, expecting the gains touted in the release notes (7% average, if that is correct) compared the the version I'm using, 1.4.0.…
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A) Need to normalize RGB 3 channel "half-float" linearized image..which can have pixel values greater than 1. What is recommended practice to normalize such half float exr image?
option 1: sum = r+g…
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Hi everyone!
I'm trying to build OCIO on macOS Sierra (10.12.6), but the make command fails with the
```OpenColorIO/OpenColorIO.h' file not found``` error.
I'm simply following the docs: [http:…
vvzen updated
5 years ago
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Hi!
Looking at the contributing guideslines at https://github.com/NationalSecurityAgency/ghidra/blob/master/CONTRIBUTING.md#developer-certificate-of-origin-dco-process, I saw you are using the DCO …
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Will clang-format work? Not sure if it can be made to enforce the existing formatting style.
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Following the last TAC meeting, the GPU improvements received a positive feedback from the community so the question about its official availability is now open. Some would like to benefit from the GP…
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As part of the egeria build process we create docker images for a variety of components.
For example the core egeria code is built at https://github.com/odpi/egeria/tree/master/open-metadata-resource…
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### Problem
When given a single .ari frame and converted to EXR final image is a incorrect, slightly green
**Expected behavior:**
Output exr to look smiliar to how davinci processes .ari …
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How change texture on OBJ or md5 meshs?
Changing **Mesh.textureMaterial** or **Object.textureMaterial** does not work.
After loading and instancing mesh on scene *_.texture Material *_always NULL.
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URL
https://test-fcf.appdevdesigns.net/page/opsportal
Browser
Mozilla/5.0 (Macintosh; Intel Mac OS X 10_11_4) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/49.0.2623.110 Safari/5…