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```
If you try and set a broadcast when your not the mayor, it says you can't
and doesn't do the broadcast, as it should, however, it still prints the
command the player typed in the chat.
(It also u…
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```
If you try and set a broadcast when your not the mayor, it says you can't
and doesn't do the broadcast, as it should, however, it still prints the
command the player typed in the chat.
(It also u…
-
Image
Audio
Video
Location
VCard
##
Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/11528639-broadcast-media?utm_campaign=plugin&utm_content=tracker%2F298781&ut…
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Will message from DB and broadcast based on last time broadcasted and how often needed.
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The send_nmt_command is expecting a state change for a single controller. In order to change the nmt state of all controllers in the network a broadcast can be used by sending 0 as node id. But there …
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There are some game types and even official ddnet that have broadcasts that get send in high frequency intervals to convey some state. Like the race timer in ddnet or some progress bars in a city game…
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send is broadcast. transaction is at sending n minutes after send.
conversions to Mempool happen only in the first block. otherwise the transaction is dead
reboot causes transaction to disappear
…
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The following code (thanks @ysfoo) shows that broadcasting can fail to be type stable, even when equivalent map calls/list comprehensions are:
```julia
using LinearAlgebra
function chol_func1(mat…
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# Introduction
In multi-stage query engine it is not very difficult to create queries that end up reading from the same table or executing the same join twice. This is specially easy when writing a…
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**Describe the bug**
If an application provides the incorrect broadcast code when syncing to an encrypted BIG, then retrying with the correct code correctly syncs to the BIG but only a single SDU per…