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- Site: [http://public-firing-range.appspot.com](http://public-firing-range.appspot.com)
- Site: [https://public-firing-range.appspot.com](https://public-firing-range.appspot.com)
**New Alerts**…
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make SOEW range checked both before and during firing!
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- `react-hooks-testing-library` version: 8.0.0
- `react` version: ^17.0.2
- `react-dom` version (if applicable): ^17.0.2
- `react-test-renderer` version (if applicable): n/a
- `node` version: …
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Hello.
I am leveraging the Popcorn start and stop events to make DOM elements appear for the length of a track event.
However, when I go back in time, before a track has reached its end point, the `…
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```ts
events.AreaTrigger.OnTrigger((trigger, player, cancel) => {
console.log(`Triggered: ${trigger.GetEntry()}`);
});
```
```ts
^ This won't build.
even…
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If a silence expires and the root cause that triggered the alert is not yet resolved, it can generate confusion when the alert starts firing. This can be particularly frustrating if an alert becomes u…
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**Describe the bug**
when i play the campain for a second time some guns(mainly the loud ones) have firing sounds that sometimes stop while firing them(olso can happen to enemies), but it does not fu…
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using the code from the documentation
i can **not** get onplayerror to fire
with example below / on safari and chrome desktop:
audio play is denied, but onplayerror does not fire
the sound then …
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Not sure if this is a problem with inputredirection, ntr or potentially luma, but thought it would be good to post.
If inputredirection is enabled and connected to the application on the computer and…
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### Describe the bug
I was trying to integrate partytown on redBus app and the collect calls are fired consistently but the `page_view` and `onLoad` events are not fired as soon as the page load wh…