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## Description
RetroArch crashes when started with valgrind.
### Expected behavior
RetroArch should work (Slowly) in valgrind.
### Actual behavior
```
$ valgrind ./retroarch
==5561== …
orbea updated
5 years ago
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I tried to create a nice wire model cube like this, but it only renders @ 1 FPS
this is way slower then originator.
How to write fast curv code ?
union[
for (i in 0..1)
for (j in 0..1)
…
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# Compatibility Report
- Name of the game with compatibility issues: Gurumin: A Monstrous Adventure
- Steam AppID of the game: 322290
## System Information
- GPU: R9 380
- Driver/LLVM version: …
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**Game information**
[Dungeon Souls](https://store.steampowered.com/app/383230/)
**Distribution name and version where applicable**
Fedora release 28 (Twenty Eight)
**Flatpak info**
```
$ fl…
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Looks like this https://github.com/hrydgard/ppsspp/issues/10886 is still not resolved. Other emulators like Dolphin work flawless with Vulkan.
### What happens?
PPSSPP won't start if Vulkan is s…
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In all of the demos I have the same assertion failure.
`triangle: /home/bryan/dev/Vulkan/triangle/triangle.cpp:217: void VulkanExample::draw(): Assertion`!err' failed.
Program received signal SIGABR…
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Hi, I am not sure if this is the correct place to post this, so I do apologize in advance if not. I was in the middle of creating a flatpak of league of legends - which is working, however the version…
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Hello!
This is probably a user related issue (me) but I couldn't find another way to contact you and ask about the issue. I am running Windows 10 and I'm using AMD R9 280 GPU, the app I want to run…
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Hello,
The game does not work with Gallium Nine but works without problem (except the glitch issue) with Wined3d. When i launch the game with Nine, i have an error message say me that the resolutio…
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LIBGL: Initialising gl4es
LIBGL: v1.0.9 built on Jul 20 2018 18:50:30
LIBGL: Using GLES 1.1 backend
LIBGL:loaded: libbcm_host.so
LIBGL:loaded: libvcos.so
LIBGL:loaded: libGLESv1_CM.so
…
ghost updated
5 years ago