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Why could `block.position` possibly be `null`?
I'm trying the following and don't understand why position is not set.
The bot is assured to be spawned.
// Somewhere after `bot.once('spawn',…
flowl updated
3 years ago
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- [x] The [FAQ](https://github.com/PrismarineJS/mineflayer/blob/master/docs/FAQ.md) doesn't contain a resolution to my issue
This issue is fixed. I found what was causing it.
## Versions
- minefl…
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- [x] I have carefully read the [FAQ](https://github.com/PrismarineJS/mineflayer/blob/master/docs/FAQ.md) and it does not contain an answer to my question.
- [x] I have carefully read the [API docume…
ghost updated
3 years ago
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I'd love to use this for something, but I can't seem to find any way to check what target the bot currently has or change the target to another.
This would be a pretty nice feature for this plugin,…
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- [x] The [FAQ](https://github.com/PrismarineJS/mineflayer/blob/master/docs/FAQ.md) doesn't contain a resolution to my issue
## Versions
- mineflayer: 2.28.1
- node: v13.3.0
## Detailed des…
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Version:
"mineflayer": "^2.28.1"
"prismarine-physics": "^1.0.4", x.id === mcData.enchantmentsByName.depth_strider.id || x.id === ('minecraft:' + mcData.enchantmentsByName.depth_strider.name))
…
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Right now, the A* implementation is sync, when the computation timeout, we return the path to the best node. While the returned path is generally in the good direction, complexes environments like maz…
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Most of the time craft works but sometime it doesn't.
Here is a test case that should work and doesn't :
1) start the inventory example
2) give the bot 64 log
3) say craft 2 wood
4) error making wood…
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- [x] I have carefully read the [FAQ](https://github.com/PrismarineJS/mineflayer/blob/master/docs/FAQ.md) and it does not contain an answer to my question.
- [x] I have carefully read the [API docume…
ghost updated
4 years ago
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Hello, I need to teleport the bot to the specified coordinates. I used this:
```
let lastSent = {
x: 0,
y: 0,
z: 0,
yaw: 0,
pitch: 0,
onGround: false,
time: 0
…