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Hello, following your suggestion, I'm opening an issue for each feedback I've written on the discord channel.
For physics-based games or games which define their collision using geometrical shapes …
ghost updated
7 months ago
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https://stackoverflow.com/questions/37447457/dynamically-reload-leaflet-tiles
```js
L.TileLayer.CustomLayer = L.TileLayer.extend({
getTileUrl: (coords) => {
var test = some_function_…
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Installation went fine and all the default functionality is working.
The trouble starts when I tried to create my own layout_config.yaml and send data to my tiles.
The tiles are visible when bro…
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I'm not sure If I'm going about this in the wrong way, but I have some custom properties in tiles
Once Its compiled and Loaded via MCGB and Content.Load, looking at the tilesets in the VSCode debug…
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based on various algorithms to tile planes in interesting ways.
@mobeets
silky updated
9 years ago
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@Kali2017SDG @philipashlock
This is a write-up after some investigation into open-source options for adding subnational features to this platform. No action needed, just putting this up to help star…
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I am a little confused by the concept of this project. It looks like you offer the ability to draw a canvas overlay on google maps that renderes based on vector tiles but it requires a "tilesSpec" to …
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Maybe it would be good to store the `Tile`-instances in the `World` class sorted by `material_group` in a dictionary instead of in a raw list, since
- dicts are much faster to acces
- collision-detect…
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### Background
A LayerGroup in GeoServer is composed of one or more Layer or LayerGroup objects, ordered from bottom to top of the rendering stack i.e. in painter's model order. Because a LayerGro…
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```
What steps will reproduce the problem?
1. Using route-me on an iOS device with a retine display.
With Apple's new retina display using tile based maps has become a problem due
to the fact that …