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> generally these kind of weapons have 1.6-1.8 attackspeed
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Using a longsword (tested with Fellblade and attuned dino) that's favored (Sovereign Host and/or T4 KotC Knight's Training, also the toggle for Favored Weapon is on) the damage bonus from T1/2/3 Comba…
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#### Brief description of the bug
At the station on the first floor where the small expedition room is before the teleporter to the planet. There is no access and anyone can take a weapon
…
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I am wondering if there is a programmatic way to generate a list of weapon types for each playable Aircraft?
This is primarily so I can add specific aircraft to a FARP object and make sure that onl…
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I have found three 'false' rumors in rumors.fal which are no longer false due to updates to the game since they were added.
"They say that queen bees get that way by eating royal jelly."
- This is…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Describe the bug
As a foreword, I have found **very** few consistencies with iterations of this bug. Please fo…
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You should be able to bring no weapons or gear at all, that way you can have a "No Weapons Challenge" QMM campaign.
Submitted by samfisher2007
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Furniture that can fire projectiles - requires a creature to operate. Stronger than regular ranged weapons
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```
Give the functionality to change the players weapons they spawn with on their
IngameRank
```
Original issue reported on code.google.com by `tadashi_...@hotmail.com` on 16 Jun 2011 at 4:31
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I have a list of things I want to add as weapons from suggestions and my own notes.
- [ ] tim: snark, superior, pretentious
- [ ] adelie: toboggan, POTATO, circadian
- [ ] with alligators: shock,…