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***OOPS!*** ARCore 1.0.180129103 is not supported on the following devices when running Android 8 "Oreo" (8.0 or 8.1):
* Samsung S8
* Samsung S8+
* Samsung Note 8
* OnePlus 5
We are working o…
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It is more feature request than bug. If you call:
`Session.GetTrackables( m_AllPlanes );`
You always get TrackedPlane, even you load new scene or destroy ARCore Devi…
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Why ArSession_resume returns AR_ERROR_FATAL instead AR_ERROR_CAMERA_PERMISSION_NOT_GRANTED if permission not granted?
kdk96 updated
6 years ago
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Hi Viro team and community,
We are setting worldAligment="GravityAndHeading" but the the AR scene's Z-axis only aligns to North-South when the scene is initialized. No alignment adjustments seem t…
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Here, we need to ensure more error/failure info is sent to javascript. over in the https://github.com/mozilla/webxr-polyfill we'll need to make sure to display it.
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Calling `Session.Destroy();` seems to lock the game for 5 second until the `I/native: session_c_api.cc:308 Deleted ArSession.` message finally appears, and the game becomes responsive again.
Does t…
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**edit: skip here to find the real issue:** https://github.com/google-ar/arcore-unity-sdk/issues/73#issuecomment-358441294
I have a Samsung S8 with arcore_preview2.apk installed on it. I am able t…
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Hi!
I wanted to test the 1.0 release of ARCore but sadly it just displays "This device does not support AR". The previous beta preview worked fine. I installed ARCore from Google Play (it did show …
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I am trying to host the anchor with the following code:
private func addAnchorWithTransform(transform :matrix_float4x4) {
self.arAnchor = ARAnchor(transform: transform)
…
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Hi,
i did build from [source](https://github.com/google-ar-unreal/UnrealEngine) using 4.19.1
i did try the sample augmented images project and also a blank one.
I receive error when building the …