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Not sure if this just has no high-res texture or if the game is ignoring loading a high-res one.
But while everything around it looks amazing this wall looks ass.
![20241013095520_1](https://githu…
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There are models that are present in the LoD11 layer, but they are missing from the 3D layers.
I could identify two cases:
A) But then there are models that are only outputted to the lod11 layer, …
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## Story
For performance reasons we want to be able to use LOD on .json models as some of these models can get very intense because of all the parts (model cubes) and amounts of said model.
(Exam…
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```
Which products are affected?
Google maps and kml
What steps will reproduce the problem?
1.create kml with network link file using regions and LOD for polygon
dataset
2.load root kml into maps.g…
-
```
Which products are affected?
Google maps and kml
What steps will reproduce the problem?
1.create kml with network link file using regions and LOD for polygon
dataset
2.load root kml into maps.g…
-
I see the the function "LOD" can only be treated with "MANT_SIZE < 15".
So how about Single-Precision with "MANT_SIZE = 23", and even Double-Precision with "MANT_SIZE = 53"?
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The expected type for ListItem/item is Thing.
So, for example, this is valid:
```
{
"@context":
{
"@vocab": "http://schema.org/",
"id": "@id",
"graph": "@graph",
"type": "@type"
…
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Using LOD subversions gives a problem in the json output.
It looks like the part of the name is not stripped out properly (The two extra characters for the decimal character seem to be ignored when r…
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```
When r_model_lod changes, all model data needs to be reloaded (and
re-culled) to take effect immediately.
```
Original issue reported on code.google.com by `risu...@gmail.com` on 10 Jul 2008 at 2…
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As a game developer and train enjoyer I have an idea
Why don't we port this beautiful game onto Godot Engine? (We because I want to help with port)
As far as I have used this engine for years I k…