-
```
A recent change has caused the phong_lighting shader to incorrectly shade
surfaces. To try this, run any of the lighting demos, notice how the light
becomes brighter as the camera approaches the s…
-
```
NOTE:
Issue #60 http://code.google.com/p/jmonkeyengine/issues/detail?id=60
Must be resolved before this issue.
The refraction/reflection shader (cube_texture) provides a representation
of light…
-
### Add your profile on the issue `#206` [Students Profiles #5](https://github.com/open-source-society/computer-science/issues)
Thanks! :smile:
-
```
I was imported a model (the one in attachment) done in blender when I got this.
java.lang.IllegalArgumentException: Unsupported type:
com.jme3.scene.plugins.blender.objects.Properties
at co…
-
```
I was imported a model (the one in attachment) done in blender when I got this.
java.lang.IllegalArgumentException: Unsupported type:
com.jme3.scene.plugins.blender.objects.Properties
at co…
-
```
A recent change has caused the phong_lighting shader to incorrectly shade
surfaces. To try this, run any of the lighting demos, notice how the light
becomes brighter as the camera approaches the s…
-
```
A recent change has caused the phong_lighting shader to incorrectly shade
surfaces. To try this, run any of the lighting demos, notice how the light
becomes brighter as the camera approaches the s…
-
```
A recent change has caused the phong_lighting shader to incorrectly shade
surfaces. To try this, run any of the lighting demos, notice how the light
becomes brighter as the camera approaches the s…
-
```
A recent change has caused the phong_lighting shader to incorrectly shade
surfaces. To try this, run any of the lighting demos, notice how the light
becomes brighter as the camera approaches the s…
-
```
I was imported a model (the one in attachment) done in blender when I got this.
java.lang.IllegalArgumentException: Unsupported type:
com.jme3.scene.plugins.blender.objects.Properties
at co…