-
Could be neat to conditionally show a pokeball at the end or beginning of the buffer.
Another idea is to have the pokemon faint at the end of buffer, though that would require another image for each …
-
Hunts version: 3.2.1 (currently latest)
Crash log: https://pastebin.com/paEYkALT
I've only had this crash twice, but they were both within the last 2 days, on the same version. It appears both cra…
-
# Abstract
Currently, Pokéclicker is about catching Pokémon to increase your attack. And you increase your attack to fight gyms, then the Elite Four, and so on. This is a fairly limited use of the Po…
-
Hello peeps.
I'm having a lot of fun with Phaser this past weeks, and I'm still learning. Recently I started working in a game like Pokemon - player movement, sprites, items, everything is set with…
blopa updated
2 years ago
-
![Screenshot of the images as of August 19th, 2022](https://user-images.githubusercontent.com/3335181/185721074-fbb6e932-77d9-4d6c-9a64-1b45714240f4.png)
* Angular and Svelte have anti-aliasing, wh…
-
### Environment
------------------------------
- Operating System: Linux
- Node Version: v16.14.2
- Nuxt Version: 3.4.3
- Nitro Version: 2.4.0
- Package Manager: npm@7.17.0
- Buil…
-
I created a package of portraits using the Pokemon HOME renders as a base as an alternative to the Pokemon Party Preview Sprites used in the current build of the tracker. This currently replaces all 4…
-
微博内容精选
-
Sometimes /trylevelevo does not work, even if the right requirements are met.
Will post more information possible if obtained.
-
![image](https://user-images.githubusercontent.com/24925669/179444833-590aea28-48d4-46b0-9cae-90fbe9e4d45b.png)