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Greetings,
I want to use my TTT Server with the TTTWeightedTraitorSelection Add-On becaus I think the current traitor selection is not really random and we have the feeling that often the same play…
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## Your version of TTT2 (mandatory)
Steam Workshop Version v0.6.4b
## Describe the bug (mandatory)
When players subscribe to my addon collection and join the server they still need to download ad…
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Wenn der Detective, Sniffer und Sheriff aktiv sind spawnt keine der rollen.
if the Dete, sniffer, and sheriff are active neither of them spawns.
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Ich habe auf einem Server ein Problem. Anfangs war es noch Lustig, aber langsam wird es einfach traurig. Ein Kollege von mir wird gefühlt jede Runde Traitor.
Ich weiß zwar, dass das man zufällig aus…
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Hey,
I just got the report of the people playing on my server, that nothing works anymore. I get the following errors:
https://pastebin.com/SYrXg2RL
I'm not quite sure yet if you released a …
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2 pictures show a bug, the first picture shows how you point at a person and he writes that he is a traitor, although he was a couple of rounds ago. The 2 screenshot shows that a person retains past t…
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## Your version of TTT2 (mandatory)
Leave one of the following:
- Non-latest GitHub version (please provide what you can to specify)
## Describe the bug (mandatory)
from this commits 3f7b0e68b…
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I have been working with DI for quite some time but still don’t understand some things.
Given that example:
```c#
namespace test
{
[TestFixture]
internal class ScopeTest
{
…
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- TTT2 Base - v0.6.3b
- Materials missing completely. Materials are correctly bzipped in the webserver.
I overwrote the existing terrortown files with TTT2's Github files because TTT2 alone would …
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I used ULX++ To add bots when the round startered my role was "Preparing" It gives me the role weapon but i cant use the shop and damage heres the error i got `[ERROR] lua/autorun/lf_playermodel_selec…