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(I have no idea if this is relevant or not. Please close the issue if not)
```sh
NOINTRO="Nintendo - Super Nintendo Entertainment System (20180813-062835).dat"
SMDB="Super EverDrive & SD2SNES SMD…
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Following @Jayde6's advice, I wrote a script to compare No-Intro (latest version) with SMDB v6.1 using SHA1 hash values:
```sh
NOINTRO="Nintendo - Super Nintendo Entertainment System (20180812-10070…
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Lakka-RPi2.arm-2.1-devel-20180322014750-r28164-gc90e96b2e
I did a fresh install of lakka.
Scanned my roms wich i got from no-intro
Looked at my playlist
Nintendo - Nintendo Entertainment Syste…
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## Description
On Android (Shield TV) using nightly, I've been trying to use the Save by Content Directory override so I can use the same core for multiple systems, and have separate overlays, etc,…
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Currently, the top of README.md reads:
**A "starter" assembly language game for the Nintendo Entertainment System.**
It should probably say something a little catchier.
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Edit by Dandelion Sprout 25th of February 2020: GitHub spectacularly failed to tell me that there was a comment limit of 2,500 comments in issue threads?! So now it seems that discussion has been forc…
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Cores:
Game Boy Advance
Game Boy Color + Game Boy
Nintendo 64
Nintendo Entertainment System
Play Station
Play Station Portable
Nintendo DS
Features:
Fast Forward support in game
Cheat Codes downloa…
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I can load save state and play the game, but when i try to rewind it crash.
Sometimes i have luck and rewinding works fine and it wont crash all the rewinds but it crash then when i close content the…
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## Description
Had a chance to test out the new remap options in the quick menu today. Tested with Castlevania and Mega Man 4 for Nintendo Entertainment System with the Mesen core. In Castlevania, …
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A lot of the parser configurations would be near-identical across many users. It would be nice to have presets for the most common emulators.