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I found there is an example about Asynchronous Timewarp at:
https://github.com/KhronosGroup/Vulkan-Samples-Deprecated/tree/master/samples/apps/atw
Do we have new example about Asynchronous Timew…
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**Describe the bug**
It seems that something might not be quite correct with the way threejs VR works: after repeatedly entering/exiting VR via the VRButton, the VR image is "stuck" on a single…
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Hi,
I'm trying to figure out how data is transmitted between the sample player and the remote OpenXR app. Like what does the OpenXR runtime use to send the remotely rendered frames? Is there a send q…
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Shouldn't there also be a reference to Microsoft.MixedReality.OpenXR in following Assembly Definition? :
Assets/QRSpacePin/QRSpacePin.asmdef
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It would be great to have a warning not to use OpenXR as it doesn't work with this sample project.
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#### Document Details
⚠ *Do not edit this section. It is required for docs.microsoft.com…
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Hi,
I'm looking for testing the OpenXR HoloLens samples you did but I m facing a FileNotFoundException :
"FileNotFoundException: Packages/com.microsoft.mixedreality.openxr/Runtime/universalwindow…
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Hi,
I've noticed a bug introduced since 1.0.1 which is still not fully corrected with the latest commit https://github.com/NVIDIAGameWorks/NVIDIAImageScaling/commit/aa37be760496e6d32a1f2d6b6faba40…
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- Most if not all primary code is hidden away in Shared, people who don't use MSVS instead VSC have a hard time following along with ctrl clicking to go to the source
- Not everyone wants to develop …
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SDK: hvrsdk-openxr-3.0.0.33.zip
I'm using a OpenXR input mapping similar to Oculus Quest Touch controller and I can only get this buttons to work:
- Trigger ("/user/hand/left/input/trigger")
- Tr…
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Hello, I'm posting this in a few places as I'm not sure exactly who is the culprit for this issue.
I'm making a VR training app and the target platform is Standalone>Windows. I'm using Unity 2020.…