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I've had 2 different mod creators say that supplimentaries was causing my other mods to crash even though other mods are also listed in the crash log so I'm here to see if its true and how to fix it. …
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### Problem Description
i've had a periotic crash on my server when planning stuff in factory planner. usually when i am manipulating modules.
this is the error log from the server.
` 0.00…
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**Describe the bug**
A clear and concise description of what the bug is.
before, when toggling the booleans that I have configured to control the Kiosk mode options, the toggle would immediately …
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MobZ mobs are still naturally spawning despite being included in the "mobSpawnRemovals" config. I am playing on fabric, MC 1.18.1.
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Hey there Ramos and everyone else,
I'll soon start a new run in 2024. Dusk is my favourite NPC or rather the whole mod, despite
the small bugs or issues.
One thing that I have noticed in the pa…
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### Description
Currently zygiskd is in Rust, this FR is to track the conversion of it to C99.
### Reason
Rust performs (far) worse than C in terms of efficiency, performance. Not only that, but ad…
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I don't know if the 1.7.10 mod still gets worked on or any some type of development. The mod itself works fine so far no issues with items, blocks nothing just for going to the dimension the server an…
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Author: @rmarquis (Spyhawk)
Date: 2017-03-13
Redmine Issue: 1021, https://dev.etlegacy.com/issues/1021
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I have trouble calling this an "anticheat" since it's radically different from tradit…
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Create a fake item assigned to actor and roll from there, would allow FVTT modules to intercept the calls and do things their own ways.
Roll types
- [x] Skill checks
- [x] Ability checks
- [x] S…
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### What happened?
`Error loading class: org/spongepowered/asm/synthetic/args/Args$4`
This error is only shown in the console, not in the latest.log
it happens with another mod in this pack, bu…