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Niantic changed API an hour ago. That is why application doesn't work
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I mentioned this before on other discussions, but I feel it's worthy it's own thread.
Currently hull takes damage so much quicker compared to shields, it might as well not even be there. The differen…
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```
User code contribution of Dynamic Time Warping by user david_r
```
Original issue reported on code.google.com by `cesarso...@gmail.com` on 5 Apr 2012 at 8:44
Attachments:
- [dtw[1].txt](https://…
-
```
User code contribution of Dynamic Time Warping by user david_r
```
Original issue reported on code.google.com by `cesarso...@gmail.com` on 5 Apr 2012 at 8:44
Attachments:
- [dtw[1].txt](https://…
-
```
User code contribution of Dynamic Time Warping by user david_r
```
Original issue reported on code.google.com by `cesarso...@gmail.com` on 5 Apr 2012 at 8:44
Attachments:
- [dtw[1].txt](https://…
-
```
User code contribution of Dynamic Time Warping by user david_r
```
Original issue reported on code.google.com by `cesarso...@gmail.com` on 5 Apr 2012 at 8:44
Attachments:
- [dtw[1].txt](https://…
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I _really_ miss proper tabs for open files (like VS proper), and the ability to rip a tab out into its own window.
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Hi, is there any change in the code that you might recommend to speed up the execution of the algorithm?
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When aiming towards the top-left corner with the mouse in-game (both offline and online), the view stops moving. I'm able to aim in all directions except diagonally towards the top-left corner. This h…
sebth updated
8 years ago
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```
User code contribution of Dynamic Time Warping by user david_r
```
Original issue reported on code.google.com by `cesarso...@gmail.com` on 5 Apr 2012 at 8:44
Attachments:
- [dtw[1].txt](https://…