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Hi everyone,
I wanted to open this issue to discuss branding for the HoloToolkit.
I'm mainly interested in getting concepts for iconography and images for use in the Unity Asset store, on HTK spec…
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The latest MRDL does not seem to work with the latest Unity 2017 release even though it says it does. I'm using 2017.2.0f3 and get a whole list of errors and warnings. I have found this youtube showin…
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```
Holographic Emulator (Simulate and Remote) Error! RenderTexture.GenerateMips failed: render texture does not have mip maps (set useMipMap to true).
```
Used versions: Unity 2017.1.0p5 / HoloT…
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Using the new MixedRealityCameraParent prefab, InputManager, etc. with updated code (both on master and 2017.2.0 versions) I'm getting an intermittent null ref exception on
InputManager.Instan…
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After importing newest unity package (HoloToolkit-Unity-v1.2017.1.1) new menu item is not added and there is a error in console saying:
> Assets/HoloToolkit/Utilities/Scripts/Editor/AutoConfigureMenu…
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ex-msft here, always had good experiences dealing with LCA on licensing when I was there and I'm optimistic this is easy to resolve...
The repo is designed to look like a Unity project, which is gr…
yoDon updated
7 years ago
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```
Assets/HoloToolkit/Utilities/Scripts/SceneLauncher.cs(43,13): warning CS0618: `HoloToolkit.Unity.InputModule.KeywordManager' is obsolete: `Use HoloToolkit.Unity.InputModule.SpeechInputSource'```
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Sorry about the weird opening/closing/editing this post.
When I build to Hololens or to PC on the Universal Windows Platform Building setting, both will build fine but then crash when they run. I…
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Just a practice, I used SpatialUnderstadingExample scene in HoloToolkit-Example.
There's no error during building the project in Unity and VS both, but after executing the application in HoloLens or …
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I'm attempting to deploy my app from Unity to HL and getting this error with no explanation:
>`MSBuild error (code = 1)
UnityEngine.Debug:LogError(Object)
HoloToolkit.Unity.BuildDeployTools:Build…