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So I recently picked up the wireless adapter for my Vive and after I got it set up, I went to turn on Playspace mover like I usually do. It crashes. I thought it was som'in I did so I reinstalled ever…
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# Does this affect the legacy HoloToolkit (master) or the Mixed Reality Toolkit (mrtk_release)?
Mixed Reality Toolkit
# Describe the bug
If a scene does not have a main camera tagged as "Main Cam…
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I can authenticate to postgres using
```
$ psql -h localhost -U user database
Password for user user:
psql (9.4.4, server 9.1.15)
SSL connection (protocol: TLSv1.2, cipher: DHE-RSA-AES256-GCM-SHA38…
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**URL**: https://wide-cream.glitch.me/
**Browser / Version**: Firefox 58.0
**Operating System**: Windows 10
**Tested Another Browser**: No
**Problem type**: Design is broken
**Description**: Sta…
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**Does this affect the legacy HoloToolkit (master) or the Mixed Reality Toolkit (mrtk_release)?**
Mixed Reality Toolkit
**Describe the bug**
When a developer imports and sets up the MRTK by press…
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##### Description of the problem
The VR renderer does frustum culling based on the frustum of the left eye camera. It applies the same culling to the right eye. As a result, when an object leaves t…
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Im using vive controllers with ALVR using "activateMultipleDrivers" on steamvr.vrsettings
I can see the controllers but they are displaced form my playing space but sending a "debug pos" of 0, -1.2…
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### Environment
* Source of VRTK: Github
* Version of VRTK: release/3.3.0-alpha (e43089a4dbefba55af2716d22de31458e0b615ca)
* Version of Unity3D (e.g. Unity 2017.3.0f3)
* Hardware used (e.g. …
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Hi, great mod! Love you work!
I noticed that when i interact with any terminals or save stations and the like, my head is turned around 180 degrees. I need to turn around 180 degrees to see the ter…