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![keyboard-r1-6](https://cloud.githubusercontent.com/assets/6895376/2855418/4eeb2704-d15c-11e3-9728-078e05506ef3.gif)
(Possible)
WASD - Movement
Space - Focus Mode
J - Shoot
K - Bomb
And until the A…
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Issue origin: [4aa945](https://github.com/photonstorm/phaser/commit/4aa945f991a205792aa3b87e364b91cdf83a918c#diff-c821fad42029e17b92d9b0f1a709461bR239)
In the current 1.2, there is no check that ever…
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I tried to compile on linux (Ubuntu 12.04 LTS), but I got a lot compilation error, mostly about the png code and openal link error.
Maybe the makefile only work on specific debian version?
ghost updated
10 years ago
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I'd like to make this a big release, might as well slot in this feature as well, at last. Lots of thinking to do.
The way I see it there are three possibilities
realtime_loose [frame length]
that's…
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Should each player have their own score, or should everyone share a combined score? Moreover, what effect will this have on the game's mechanics and multiplayer mode?
The game would probably be more …
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I rebooted my VPS three times, and as a result I have three additional seeds. Perhaps they could drop off after x minutes have passed? Er, maybe it just shouldn't list identical IPs. I'm not really su…
shmup updated
11 years ago
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It always says 0, but I currently have two friends downloading.
shmup updated
11 years ago
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When I clone the repo and run `make` I see
```
In file included from main.cpp:1:0:
Game.h:4:27: fatal error: SFML/Window.hpp: No such file or directory
#include "SFML/Window.hpp"
…
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**[Original report](https://bitbucket.org/rude/love/issue/237) by Alex Szpakowski (Bitbucket: [slime73](https://bitbucket.org/slime73), GitHub: [slime73](https://github.com/slime73)).**
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At the moment loadAll in gbox.js has a specific relative path ("akihabara/debugfont.png") for the debug font. It would be nice to have a way to override just this path to, for example, work on Akihaba…
polm updated
12 years ago