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Hi, More of a question than an issue.
Can you advise on a method to disable the automated backups in the container? I am using an externally managed backup solution and it feels redundant to have t…
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Hey there! I'm fairly inexperienced with AWS in general, but definitely haven't used ECS and CDK before!
I have ran the deployment script and I can see the container and stuff in ECS console. I thi…
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**Describe the bug**
When WatchTower was updating a few of my containers my Internet went down and those containers are now gone.
**To Reproduce**
Lose Internet connection while the cont…
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Thanks for that awesome work! I'm trying to enable the valheim+ mod but cannot make it work. I've added the env variable but I might be missing something here because I don't see the Valheimplus folde…
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well, if you're going to add the ability to only update if there's no players connected, of course i'm going to request a feature to not do the scheduled restart if players are connected.
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When restarting/shutting down the container, valheim server is terminated and not gracefully closed -> world is not saved.
Log:
> Shutting down Valheim Server with PID 78
Waiting for Valheim Server…
wedol updated
3 years ago
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I did not set a value for UPDATE_IF_IDLE since the default value is true. However, the update check still runs when there are active connections and all players that are currently logged into the serv…
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It might make more sense to mount the volume of the server files as well instead of just the config folder. Currently, any time you have to recreate the container (changing env variables etc), it will…
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I have thrown together a CDK template that deploys and runs this using ECS Fargate on AWS. I saw the post about the K8s config - any interest in sharing this as well on the readme for AWS users?
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We discovered the hard way that restarting the Docker container will cause a rollback of the server world (20 minutes?) because it appears to only save the state on a periodic cadence.
Is there a w…