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Also, there's a bug in the code, if healthBar.width < 0 never occurs, does a rectangle ever go below a 0 value in width/height?
Also, thanks for this framework and the awesome documentation! I'm just…
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## **GitHub Issue Form**
## **Here's why we have that policy:**
Keras developers respond to issues. We want to focus on work that benefits the whole community, e.g., fixing bugs and adding featu…
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- 3D listeners require the soundFX to be mono.
- On OpenAL we use a workaround to implement Panning through a 3D emitter.
(we could probably slip the sound to 2 sound sources, but that is anoth…
nkast updated
3 months ago
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Image composition effects would be awesome (effects combining multiple images). Ideas:
- different blending modes
- alpha channel transfer
- alpha channel recovery
- unblending (blending equation in r…
evanw updated
10 years ago
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As provided at the end of the apple documentation:
https://developer.apple.com/macos/whats-new/
OpenGL is going to be deprecated.
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**Is your feature request related to a problem? Please describe.**
`` allows you to do more things than ``. It can be used even to create an eraser functionality.
**Describe the solution you'd lik…
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**Steps to Reproduce:**
1. Compile bstone for Linux on a multi-screen PC
2. Launch bstone executable
3. In main menu, go to Game Options > Video > Mode
4. Select Renderer GL 2.0 or GL 3.2 Core
5.…
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I'm trying to get my feet wet with AI. Since there's a demo for teaching how to apply certain image filters with synaptic I thought it may be worth to explore if that could go beyond things like grays…
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I've been fiddling with the idea of using heuristics to identify rendering operations that are drawing 2D bitmaps, text, etc. For the game I've been playing - The 3rd Birthday - this is a huge improve…
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I know this might not be the best place to post this but has anybody written a surfaceplot shader similar to
https://vispy.org/gallery/scene/surface_plot.html
for PyGFX?
I don't really want …