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Recently, there are many improved methods based on vanilla 3D Gaussian splatting. I have found that Scaffold-GS can significantly improve the reconstruction quality. Many scenarios where 3D Gaussian s…
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How can i use interactive viewer to show final ply file?
Thank you for any tips
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Hi ! Such a nice work !
We have noticed difficulties when projecting 3D covariance to 2D covariance like [https://github.com/nerfstudio-project/gsplat/pull/305](url) Are similar issues present with 2…
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Hi, when I tried to run this initially I got the following error:
```
[Taichi] version 1.6.0, llvm 15.0.4, commit f1c6fbbd, linux, python 3.11.5
Traceback (most recent call last):
File "/home/as…
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Hello, thank you very much for the great work. I have already tested the new depth map feature on several datasets based on the depth maps from depth anything v2. However, significantly more floaters …
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Apologies as this isn't an issue _per se_.
I just finished getting training and the local viewer working on Ubuntu 24.04 with CUDA 12. As the process was a little involved I hope that sharing the cha…
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Is this support drawing the Gaussian geometry in the image? The rasterization engine you used for 3D gaussian Splatting.
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Hi, thanks for your wonderful work and neat cuda implementation with clear file structures.
A starting point to learn 3d gaussian splatting would be to jump into every piece of code and see what th…
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Hi! I was looking into the codebase and had some questions about scene editing. I know the topic was already discussed in #4 but I had some more specific questions.
1. How to move, turn vehicles in…
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Hi @Anttwo,
First of all, thank you for the great work done with your research, it is very inspiring!
I am trying to make a reconstruction of a room as accurate as possible using SuGaR. The resu…