-
This issue is tracking support for "MAGES." visual novel engine titles.
* Memories Off 6 \~T-Wave\~ (PS3 version only, PS Vita version could work but untested)
- 2D graphics display
- Sou…
-
Assets for the house theme Level Graphics
- Create Texture and materials for Assets
House Furniture Assets
- Chair
- Glass Table
- Rounded Glass Table
- Bed
- plates
- sofa
- Trash Can
…
-
When running the game 《Galaxy on Fire2》 in the simulation, it is always in the loading state of the game, which is the relevant log:
sepetember@ubuntu:~/java$ java -jar freej2me.jar file:/home/sep…
-
[engine.zip](https://github.com/kpiorno/kivy3dgui/files/2888140/engine.zip)
I get the following error when loading large obj files. I have attached the concerned obj file and the code file as well.…
-
1. Please describe the issue:
Floating point computing capacity not match with Orin-x's datasheet
2. Detailed steps on how to reproduce the issue:
Run cuda sample `cudaTensorCoreGemm`
```
Initi…
-
```
I am working on creating a 3d graphics engine and using the concepts behind
sprite.Sprite and the graphics.py demo to create a 3d set of primitive objects
(using pyglet 1.1.4 btw).
Now to imp…
-
```
I am working on creating a 3d graphics engine and using the concepts behind
sprite.Sprite and the graphics.py demo to create a 3d set of primitive objects
(using pyglet 1.1.4 btw).
Now to imp…
-
```
I am working on creating a 3d graphics engine and using the concepts behind
sprite.Sprite and the graphics.py demo to create a 3d set of primitive objects
(using pyglet 1.1.4 btw).
Now to imp…
-
```
I am working on creating a 3d graphics engine and using the concepts behind
sprite.Sprite and the graphics.py demo to create a 3d set of primitive objects
(using pyglet 1.1.4 btw).
Now to imp…
-
- [ ] Full public API DocC coverage
- [ ] Refactor all SwiftLint errors and warnings
Special DocC Pages
- [ ] Explain in detail: Game Lifecycle
- [ ] Explain in detail: Window Management
- [ ] …