-
```
What steps will reproduce the problem?
1.Set specular level in 3dsmax standard materials
2.export to openCollada
What is the expected output? What do you see instead?
there is no specular level i…
-
```
What steps will reproduce the problem?
1.Set specular level in 3dsmax standard materials
2.export to openCollada
What is the expected output? What do you see instead?
there is no specular level i…
-
hello, Are there any tutorials for compiling p4python on 3dsmax or maya?
Thank you very much.
-
I have a Dell G5 SE with two GPUs:
AMD Radeon RX 5600M (Dedicated)
AMD Radeon(TM) Graphics (Integrated)
There is no way to disable the iGPU as the dGPU outputs to the iGPU first and then the iG…
-
```
What steps will reproduce the problem?
1.create biped
2.create bones squeleton which follow biped
3.add skin mesh and export to viewer awd
What is the expected output? What do you see instead?
on…
-
The model's UV is projected from above
-
**Describe the bug**
Importing skeleton seldom, importing anim always makes 3dsmax go no respond .
**File information**
nexus downloaded, skyrim LE skeleton. I tried basic skeleton (never no resp…
-
Looks like only Maya's Stingray PBS material is supported by the FBX2glTF converter, while the 3dsmax DirectX shader in Interactive mode (it's the Stingray material) is not. So if a material in 3dsmax…
-
```
What steps will reproduce the problem?
1. download and install BlurOffline_python27_2013-02-12_install_13312_64.exe OK
2.Launch Blur IDE - OK
3.3dsmax -> python -> all menu do nothing, no message,…
-
```
What steps will reproduce the problem?
1. download and install BlurOffline_python27_2013-02-12_install_13312_64.exe OK
2.Launch Blur IDE - OK
3.3dsmax -> python -> all menu do nothing, no message,…