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Hi,
I'm trying to run a Ramp simulation with negative fine pitch angle (-0.017453300000 ! PC_FinePit) but, the pitch angle doesn't seem to go below zero. I have set minimum physical pitch (PC_Mi…
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### Game Version
v1.19.8
### Platform
Windows
### Modded
Vanilla
### SP/MP
Singleplayer
### Description
When placed upside-down & driven by a large gear, angled gears rotate the wrong way. Th…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
Because the direction of the first/last path in an operation effects the direction o…
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Dear Dr Beg,
Some assertions made about the `angles()` method of the `Triangle` class in lecture 5 are possibly wrong, because they don't agree with the specification for the method.
> add a met…
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https://github.com/s1lentq/ReGameDLL_CS/blob/f9969aceab95783a537902282d127d4c88daf5ae/regamedll/pm_shared/pm_shared.cpp#L2729-L2735
Should the boundary check the Z axis instead of the X axis?
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The ball doesn't bounce off the walls on a proper trajectory. It needs to go out on the same angle it came in.
Ex: Ball hits wall at 45 degree angle and bounces at 45 degree angle.
Ex: Ball hits wal…
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In ASCII Math, there's `/_` and `/_\` to create angle and triangle symbols.
I couldn't find an equivalent in Mathup
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### What's the feature?
One of the more requested features is right angle or "elbow" style arrows, such as those found in Miro, Figjam, Whimsical, etc. I've been really hesitant to add these to the r…
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### Check for existing issues
- [X] Completed
### Describe the feature
Just autoclosing curly and angle brackets when writing code
### If applicable, add mockups / screenshots to help present your…
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### Describe the feature you'd like to see added
I've used cheat engine to lock `0x0079FE10+0x34A` to 3 before starting a race, and it switches camera angles with no issue (this also lets you use t…